291 lines
7.8 KiB
JavaScript
291 lines
7.8 KiB
JavaScript
// node_modules/@angular/animations/fesm2022/private_export.mjs
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var AnimationMetadataType;
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(function(AnimationMetadataType2) {
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AnimationMetadataType2[AnimationMetadataType2["State"] = 0] = "State";
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AnimationMetadataType2[AnimationMetadataType2["Transition"] = 1] = "Transition";
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AnimationMetadataType2[AnimationMetadataType2["Sequence"] = 2] = "Sequence";
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AnimationMetadataType2[AnimationMetadataType2["Group"] = 3] = "Group";
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AnimationMetadataType2[AnimationMetadataType2["Animate"] = 4] = "Animate";
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AnimationMetadataType2[AnimationMetadataType2["Keyframes"] = 5] = "Keyframes";
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AnimationMetadataType2[AnimationMetadataType2["Style"] = 6] = "Style";
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AnimationMetadataType2[AnimationMetadataType2["Trigger"] = 7] = "Trigger";
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AnimationMetadataType2[AnimationMetadataType2["Reference"] = 8] = "Reference";
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AnimationMetadataType2[AnimationMetadataType2["AnimateChild"] = 9] = "AnimateChild";
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AnimationMetadataType2[AnimationMetadataType2["AnimateRef"] = 10] = "AnimateRef";
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AnimationMetadataType2[AnimationMetadataType2["Query"] = 11] = "Query";
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AnimationMetadataType2[AnimationMetadataType2["Stagger"] = 12] = "Stagger";
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})(AnimationMetadataType || (AnimationMetadataType = {}));
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var AUTO_STYLE = "*";
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function trigger(name, definitions) {
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return { type: AnimationMetadataType.Trigger, name, definitions, options: {} };
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}
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function animate(timings, styles = null) {
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return { type: AnimationMetadataType.Animate, styles, timings };
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}
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function sequence(steps, options = null) {
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return { type: AnimationMetadataType.Sequence, steps, options };
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}
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function style(tokens) {
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return { type: AnimationMetadataType.Style, styles: tokens, offset: null };
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}
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function state(name, styles, options) {
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return { type: AnimationMetadataType.State, name, styles, options };
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}
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function transition(stateChangeExpr, steps, options = null) {
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return { type: AnimationMetadataType.Transition, expr: stateChangeExpr, animation: steps, options };
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}
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function query(selector, animation, options = null) {
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return { type: AnimationMetadataType.Query, selector, animation, options };
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}
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function stagger(timings, animation) {
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return { type: AnimationMetadataType.Stagger, timings, animation };
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}
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var NoopAnimationPlayer = class {
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_onDoneFns = [];
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_onStartFns = [];
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_onDestroyFns = [];
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_originalOnDoneFns = [];
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_originalOnStartFns = [];
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_started = false;
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_destroyed = false;
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_finished = false;
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_position = 0;
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parentPlayer = null;
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totalTime;
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constructor(duration = 0, delay = 0) {
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this.totalTime = duration + delay;
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}
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_onFinish() {
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if (!this._finished) {
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this._finished = true;
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this._onDoneFns.forEach((fn) => fn());
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this._onDoneFns = [];
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}
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}
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onStart(fn) {
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this._originalOnStartFns.push(fn);
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this._onStartFns.push(fn);
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}
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onDone(fn) {
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this._originalOnDoneFns.push(fn);
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this._onDoneFns.push(fn);
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}
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onDestroy(fn) {
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this._onDestroyFns.push(fn);
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}
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hasStarted() {
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return this._started;
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}
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init() {
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}
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play() {
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if (!this.hasStarted()) {
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this._onStart();
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this.triggerMicrotask();
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}
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this._started = true;
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}
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/** @internal */
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triggerMicrotask() {
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queueMicrotask(() => this._onFinish());
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}
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_onStart() {
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this._onStartFns.forEach((fn) => fn());
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this._onStartFns = [];
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}
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pause() {
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}
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restart() {
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}
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finish() {
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this._onFinish();
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}
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destroy() {
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if (!this._destroyed) {
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this._destroyed = true;
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if (!this.hasStarted()) {
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this._onStart();
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}
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this.finish();
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this._onDestroyFns.forEach((fn) => fn());
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this._onDestroyFns = [];
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}
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}
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reset() {
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this._started = false;
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this._finished = false;
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this._onStartFns = this._originalOnStartFns;
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this._onDoneFns = this._originalOnDoneFns;
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}
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setPosition(position) {
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this._position = this.totalTime ? position * this.totalTime : 1;
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}
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getPosition() {
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return this.totalTime ? this._position / this.totalTime : 1;
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}
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/** @internal */
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triggerCallback(phaseName) {
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const methods = phaseName == "start" ? this._onStartFns : this._onDoneFns;
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methods.forEach((fn) => fn());
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methods.length = 0;
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}
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};
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var AnimationGroupPlayer = class {
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_onDoneFns = [];
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_onStartFns = [];
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_finished = false;
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_started = false;
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_destroyed = false;
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_onDestroyFns = [];
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parentPlayer = null;
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totalTime = 0;
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players;
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constructor(_players) {
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this.players = _players;
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let doneCount = 0;
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let destroyCount = 0;
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let startCount = 0;
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const total = this.players.length;
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if (total == 0) {
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queueMicrotask(() => this._onFinish());
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} else {
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this.players.forEach((player) => {
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player.onDone(() => {
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if (++doneCount == total) {
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this._onFinish();
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}
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});
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player.onDestroy(() => {
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if (++destroyCount == total) {
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this._onDestroy();
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}
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});
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player.onStart(() => {
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if (++startCount == total) {
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this._onStart();
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}
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});
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});
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}
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this.totalTime = this.players.reduce((time, player) => Math.max(time, player.totalTime), 0);
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}
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_onFinish() {
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if (!this._finished) {
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this._finished = true;
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this._onDoneFns.forEach((fn) => fn());
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this._onDoneFns = [];
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}
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}
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init() {
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this.players.forEach((player) => player.init());
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}
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onStart(fn) {
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this._onStartFns.push(fn);
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}
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_onStart() {
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if (!this.hasStarted()) {
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this._started = true;
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this._onStartFns.forEach((fn) => fn());
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this._onStartFns = [];
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}
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}
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onDone(fn) {
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this._onDoneFns.push(fn);
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}
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onDestroy(fn) {
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this._onDestroyFns.push(fn);
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}
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hasStarted() {
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return this._started;
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}
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play() {
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if (!this.parentPlayer) {
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this.init();
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}
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this._onStart();
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this.players.forEach((player) => player.play());
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}
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pause() {
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this.players.forEach((player) => player.pause());
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}
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restart() {
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this.players.forEach((player) => player.restart());
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}
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finish() {
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this._onFinish();
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this.players.forEach((player) => player.finish());
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}
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destroy() {
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this._onDestroy();
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}
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_onDestroy() {
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if (!this._destroyed) {
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this._destroyed = true;
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this._onFinish();
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this.players.forEach((player) => player.destroy());
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this._onDestroyFns.forEach((fn) => fn());
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this._onDestroyFns = [];
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}
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}
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reset() {
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this.players.forEach((player) => player.reset());
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this._destroyed = false;
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this._finished = false;
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this._started = false;
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}
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setPosition(p) {
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const timeAtPosition = p * this.totalTime;
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this.players.forEach((player) => {
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const position = player.totalTime ? Math.min(1, timeAtPosition / player.totalTime) : 1;
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player.setPosition(position);
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});
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}
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getPosition() {
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const longestPlayer = this.players.reduce((longestSoFar, player) => {
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const newPlayerIsLongest = longestSoFar === null || player.totalTime > longestSoFar.totalTime;
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return newPlayerIsLongest ? player : longestSoFar;
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}, null);
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return longestPlayer != null ? longestPlayer.getPosition() : 0;
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}
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beforeDestroy() {
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this.players.forEach((player) => {
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if (player.beforeDestroy) {
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player.beforeDestroy();
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}
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});
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}
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/** @internal */
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triggerCallback(phaseName) {
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const methods = phaseName == "start" ? this._onStartFns : this._onDoneFns;
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methods.forEach((fn) => fn());
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methods.length = 0;
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}
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};
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var \u0275PRE_STYLE = "!";
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export {
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AnimationMetadataType,
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AUTO_STYLE,
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trigger,
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animate,
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sequence,
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style,
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state,
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transition,
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query,
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stagger,
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NoopAnimationPlayer,
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AnimationGroupPlayer,
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ɵPRE_STYLE
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};
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/*! Bundled license information:
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@angular/animations/fesm2022/private_export.mjs:
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(**
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* @license Angular v20.3.18
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* (c) 2010-2025 Google LLC. https://angular.dev/
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* License: MIT
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*)
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*/
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//# sourceMappingURL=chunk-EDRPZB37.js.map
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