feat(planning): grille hebdomadaire complète avec API et filtres

- Connexion API via proxy Angular (résolution CORS, base path /api)
- Import CSS ng-zorro global pour les modales et composants
- Filtres Camion/Show câblés sur l'affichage de la grille
- Camions affichés via TrucksService (linkés au show du même créneau)
- Panneau de détails : spectacles + camions du jour sélectionné
- Modale de création de spectacle stylisée avec fond et centrage
- Positionnement précis des events à la minute dans leur créneau
- Auto-scroll vers l'heure courante au chargement
- Ligne "maintenant" sur la colonne du jour actuel
- Régénération des services OpenAPI (nouveaux noms de types)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-27 20:36:03 +02:00
parent 150b97cd2e
commit 654b297e2e
3131 changed files with 149304 additions and 104334 deletions
+51 -54
View File
@@ -1,75 +1,72 @@
"use strict"
var Buffer = require("safer-buffer").Buffer
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
// correspond to encoded bytes (if 128 - then lower half is ASCII).
// correspond to encoded bytes (if 128 - then lower half is ASCII).
exports._sbcs = SBCSCodec
function SBCSCodec (codecOptions, iconv) {
if (!codecOptions) {
throw new Error("SBCS codec is called without the data.")
}
// Prepare char buffer for decoding.
if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256)) {
throw new Error("Encoding '" + codecOptions.type + "' has incorrect 'chars' (must be of len 128 or 256)")
}
if (codecOptions.chars.length === 128) {
var asciiString = ""
for (var i = 0; i < 128; i++) {
asciiString += String.fromCharCode(i)
exports._sbcs = SBCSCodec;
function SBCSCodec(codecOptions, iconv) {
if (!codecOptions)
throw new Error("SBCS codec is called without the data.")
// Prepare char buffer for decoding.
if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256))
throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)");
if (codecOptions.chars.length === 128) {
var asciiString = "";
for (var i = 0; i < 128; i++)
asciiString += String.fromCharCode(i);
codecOptions.chars = asciiString + codecOptions.chars;
}
codecOptions.chars = asciiString + codecOptions.chars
}
this.decodeBuf = Buffer.from(codecOptions.chars, "ucs2")
this.decodeBuf = Buffer.from(codecOptions.chars, 'ucs2');
// Encoding buffer.
var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0));
// Encoding buffer.
var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0))
for (var i = 0; i < codecOptions.chars.length; i++)
encodeBuf[codecOptions.chars.charCodeAt(i)] = i;
for (var i = 0; i < codecOptions.chars.length; i++) {
encodeBuf[codecOptions.chars.charCodeAt(i)] = i
}
this.encodeBuf = encodeBuf
this.encodeBuf = encodeBuf;
}
SBCSCodec.prototype.encoder = SBCSEncoder
SBCSCodec.prototype.decoder = SBCSDecoder
SBCSCodec.prototype.encoder = SBCSEncoder;
SBCSCodec.prototype.decoder = SBCSDecoder;
function SBCSEncoder (options, codec) {
this.encodeBuf = codec.encodeBuf
function SBCSEncoder(options, codec) {
this.encodeBuf = codec.encodeBuf;
}
SBCSEncoder.prototype.write = function (str) {
var buf = Buffer.alloc(str.length)
for (var i = 0; i < str.length; i++) {
buf[i] = this.encodeBuf[str.charCodeAt(i)]
}
return buf
SBCSEncoder.prototype.write = function(str) {
var buf = Buffer.alloc(str.length);
for (var i = 0; i < str.length; i++)
buf[i] = this.encodeBuf[str.charCodeAt(i)];
return buf;
}
SBCSEncoder.prototype.end = function () {
SBCSEncoder.prototype.end = function() {
}
function SBCSDecoder (options, codec) {
this.decodeBuf = codec.decodeBuf
function SBCSDecoder(options, codec) {
this.decodeBuf = codec.decodeBuf;
}
SBCSDecoder.prototype.write = function (buf) {
// Strings are immutable in JS -> we use ucs2 buffer to speed up computations.
var decodeBuf = this.decodeBuf
var newBuf = Buffer.alloc(buf.length * 2)
var idx1 = 0; var idx2 = 0
for (var i = 0; i < buf.length; i++) {
idx1 = buf[i] * 2; idx2 = i * 2
newBuf[idx2] = decodeBuf[idx1]
newBuf[idx2 + 1] = decodeBuf[idx1 + 1]
}
return newBuf.toString("ucs2")
SBCSDecoder.prototype.write = function(buf) {
// Strings are immutable in JS -> we use ucs2 buffer to speed up computations.
var decodeBuf = this.decodeBuf;
var newBuf = Buffer.alloc(buf.length*2);
var idx1 = 0, idx2 = 0;
for (var i = 0; i < buf.length; i++) {
idx1 = buf[i]*2; idx2 = i*2;
newBuf[idx2] = decodeBuf[idx1];
newBuf[idx2+1] = decodeBuf[idx1+1];
}
return newBuf.toString('ucs2');
}
SBCSDecoder.prototype.end = function () {
SBCSDecoder.prototype.end = function() {
}